Category Archive: Star Nomad

Star Nomad Elite on iOS

[iTunes Link] The full widescreen PC/MAC version with enhanced HD resolution, effects and identical gameplay is now available on iOS for both iPhone 6/Plus & iPads with Retina Displays. With a new iOS8+ compiler,… Continue reading

Parallax & Trails, Oh My!

When I started on Star Nomad earlier in the year, I was very mild in my expectations on it graphically, for the main reason that it was designed to be a cross-platform game… Continue reading

Help Star Nomad get on Steam!

If you’ve enjoyed the game on any platform, please give me a few seconds of your time and hit the Yes vote on Steam Greenlight! Update 2nd December 2014: Today I had a… Continue reading

Star Nomad Update to bring Mining!

It’s something that a lot of players have requested in their feedback and I’ve developed it for Star Nomad 2, but in a coming update, Asteroid Mining will be a new feature to… Continue reading

Star Nomad voted by Reddit/AndroidGaming: Top 9 “Hidden Gems”!

[Reddit Link] Much wow, what amaze! 😀 Seriously, very humbling and a great morale boost for a struggling solo game dev.

Star Nomad PC/MAC on Desura!

Desura accepted Star Nomad for sale on their distribution network! Grab it here:

Sneak Peak of Character Art Update for Star Nomad

All the characters in Star Nomad are undergoing a remake, updating to a style that fits the game better: enhancing rather than detracting from the gameplay & immersion. Here’s an early preview: Along… Continue reading

A Brief Look at Trading in Star Nomad

Been busy working on the UI, with good success for a drag and drop inventory system, dynamic pricing of goods (buying a tradegood will raise its price, selling lowers it) and station specific… Continue reading

Star Nomad, Sandbox RTS inspired by Privateer/Elite/Escape Velocity coming along nicely!

Decided on Star Nomad as name. Game is coming along very nice, all the factional AI (2 main corporate/military faction, a militia faction, pirates and merchants) is completed, fighting between faction fleets work… Continue reading

Epic Space RTS/RPG, inspired by Privateer/Elite/Escape Velocity!

Update (August 2014): Most of what I had originally planned made it to the final game, only the crafting system was left out because it did not fit in with the rest of… Continue reading