Star Nomad 2 Released on iOS!
After a number of months spent porting over the polished PC build, Star Nomad 2 is finally out on Apple iOS, for iPad Mini 2, Air, iPhone 6 Plus or newer. https://itunes.apple.com/app/id1088622798 This… Continue reading
After a number of months spent porting over the polished PC build, Star Nomad 2 is finally out on Apple iOS, for iPad Mini 2, Air, iPhone 6 Plus or newer. https://itunes.apple.com/app/id1088622798 This… Continue reading
Update: September 2016 It’s now Nuclear Nomad. A post apocalyptic open world game that is inspired by Mad Max and Mount & Blade. The focus of the game is to take the dynamism… Continue reading
Trailer: Greenlight: http://steamcommunity.com/sharedfiles/filedetails/?id=513945382 Please vote YES! 🙂
During a random play test I happened to stumble into an Imperial system which was under pirate attack, the fighting was intense, with the defending Imperial quad wiped out by some pirate reinforcements. The… Continue reading
In the universe of Star Nomad II, three major factions vie for supremacy through conquest. Smaller factions play their roles among this overarching theme of large scale dynamic conflict. During times of crisis,… Continue reading
For more updates, head to main Star Nomad II section! 12th March 2015: Added a briefing on one of the major factions, the Starborn Federation. Star Nomad II (PC/MAC) can be quickly summed… Continue reading
Here’s a short video of gameplay, it occurs around the half way point of the Prelude Story (1st half of the game). Another Let’s Play (The Phawx) here also at similar points. It… Continue reading
Just released on Steam today. Its got Steam achievements and re-balanced for quicker progression with more rewards for doing the story missions earlier. Available here: http://store.steampowered.com/app/338830/
I’ve just started working on Star Nomad 2 (still solo dev), its designed ground up for PC/MAC (and port to mobiles later) and this time, it will include a few extra key features such… Continue reading
I’ve spent the past few months in between working on Star Nomad to rebuild Ninja Legacy (the first project on my journey as a gamedev, it was a mess!) from scratch. The focus is to… Continue reading