SNII: Planet Art Overhaul
Major planets will be the main destinations for the bulk of the game, including conquest, as such they need to look impressive & unique. In order to achieve that, I have separate sections… Continue reading
Major planets will be the main destinations for the bulk of the game, including conquest, as such they need to look impressive & unique. In order to achieve that, I have separate sections… Continue reading
In Star Nomad II, progression is a combination of acquiring wealth & reputation with factions to get better ships & modules, basically the material gains. Progression also centers on developing your character as… Continue reading
I’ll be the first to admit, I am terrible at making good looking & functional UI. Functional yes, but not functional & good looking. 🙂 So I will keep it simplistic, minimal and… Continue reading
In the universe of Star Nomad II, three major factions vie for supremacy through conquest. Smaller factions play their roles among this overarching theme of large scale dynamic conflict. During times of crisis,… Continue reading
For more updates, head to main Star Nomad II section! 12th March 2015: Added a briefing on one of the major factions, the Starborn Federation. Star Nomad II (PC/MAC) can be quickly summed… Continue reading
Here’s a short video of gameplay, it occurs around the half way point of the Prelude Story (1st half of the game). Another Let’s Play (The Phawx) here also at similar points. It… Continue reading
Just released on Steam today. Its got Steam achievements and re-balanced for quicker progression with more rewards for doing the story missions earlier. Available here: http://store.steampowered.com/app/338830/
[iTunes Link] The full widescreen PC/MAC version with enhanced HD resolution, effects and identical gameplay is now available on iOS for both iPhone 6/Plus &Â iPads with Retina Displays. With a new iOS8+ compiler,… Continue reading
When I started on Star Nomad earlier in the year, I was very mild in my expectations on it graphically, for the main reason that it was designed to be a cross-platform game… Continue reading
If you’ve enjoyed the game on any platform, please give me a few seconds of your time and hit the Yes vote on Steam Greenlight! Update 2nd December 2014: Today I had a… Continue reading